*QotM is a virtual ice-cream sundae dreamt up by Later Levels
Giving and receiving game recommendations is one of the many chocolate sprinkles that makes being a gamer so tasty; that first “Have you played…” through to the final “…gahh, I don’t want spoil it, just go and play it” is a magical time where we stumble and fumble around the difficult process of articulating the why & how of enjoying something. Likewise the receiving of this, often garbled dessert, is rewarding purely to watch someone that into something and doubly-so if you take the recommendation and run with it to the point of giving it a go yourself. Who knows, maybe you’ll even have the chance to pass this Eaton Mess of a conversation on to someone.
I’ve been both parties in this banana-split of an exchange many times, however it has been a while since the person I was talking to was not a “gamer”. Giving advice about games to a non-gamer is something that I’m aware I have a skewed perspective on. That’s not to say that a non-gamer wouldn’t appreciate the games I play… because I think that my tastes are wide & varied; it’s just that gaming is such a big part of my life that I’m unsure exactly which aspects of gaming may or may not appeal or be accessible to someone not familiar with the medium. For example, I once (some years ago) got asked when playing Mario “… but how did you know that the mushroom was good and not bad?” … and you know what? I couldn’t answer them. The mushroom moves along the floor and looks similar to the goombas, so why is it good and not bad? … see? There are so many aspects from control schemes, pickups, visual or audio cues, and accepted conventions that we, as gamers, take for granted.
With this in mind, it was with a certain amount of tentative footing that I undertook May’s “Question of the Month” posed by those excellent people over at Later Levels. As with last month’s answer, I will limit my response to 100 words… so here goes:
‘What game would you recommend to a non-gamer?’
“Lego Jurassic World made my 2015 top 5, and I’d be hard pressed to find a better introduction to gaming. The Lego games are renowned for their quirky humour, faithfulness to source material, and polished presentation. Likewise they posses an intuitive control scheme and avoid potentially off-putting elements such as lives, punishment for failure, or complicated mechanics to grasp. Furthermore, the drop-in & drop-out functionality allows someone to quickly come to the rescue at a tricky point… oh, and if you’re wondering why Jurassic World? as regular readers may have realised, I have a soft-spot for that universe.”