Tipping of the hat and a “Hey!” to everyone out there for June’s editorial… soooo… are we all looking forward to Fallout 76? At time of writing all we’ve seen of Bethesda’s guaranteed wagon-of-money is a brief teaser showing the occupants of vault 76 preparing to resurface, but unofficially there are rumours of MMO style gameplay, survival & crafting, and inspirations including DayZ and Rust. For me that would be a sharp turn away from what originally drew me to the series at Fallout 3 and I suspect that I’m not alone in those thoughts. Fallout has excelled in the past with its immersive worlds, with focused plots, factions, and overall story which are just not elements that you can really capture in a multi-player experience when (I’m going out on a limb here based on my experiences of Rust) 75% of the players will just be in it to mess with you. Fallout 4 lost a barrel worth of points with me for introducing the building and crafting elements so to hear… even a rumour… that they’re moving in this direction doesn’t fill me with hope. Having said that, a series needs to evolve with the time and hopefully I’ll be proven wrong. Continue reading “Editorial: June 2018 – Vault…ing horse”
I’d have to pick attending Rezzed in London’s Tobacco Dock as my April gaming highpoint. I havn’t been for the past few years and had forgotten how, as an expo, it fits me much better than some of the bigger events with its smaller crowds and developers eagerly waiting to discuss their craft directly with the players. I’d have to admit that it didn’t turn up as many gems as in previous years, but did finally give me the chance to meet with Kim, Ben, & Pete from LaterLevels and without them I wouldn’t have seen Tim Schafer’s developer session. Kim’s follow up to that was also an interesting experiment in free writing; a technique advocated by Tim himself which… even in my brief two-minute session… I could see the benefits of. Forcing yourself to not edit, and just plough on through is liberating, each idea that came in to my head HAD to go down on the paper and it worked its way in to some kind of bizarre detective story. Continue reading “Editorial: May 2018 – Subtitle not Found”
March has been a mixed bag for me over here at Hundstrasse. I guess I’ll kick off with the bad stuff which is me breaking my three month streak of meeting my Wednesday posting regime. I missed a week somewhere in the middle of the month for the arguably weak excuse of just being quite busy and not getting around to writing it. Heck, this kind of thing happens but, whilst nobody was kicking my door down demanding a post, I’m still disappointed with myself that I couldn’t meet my own.. pretty relaxed… schedule. I’ve also felt a little less engaged with the community this past month; I know that I haven’t been as chatty with my blogging comrades, my twitter activity has been low, and I’m generally behind on keeping up with my reading. I do as much as I can with interaction, and I’m sorry if you’ve felt that I’ve been absent recently, but I’ve always been there in the background taking in what I can handle.
… that’s the bad stuff out of the way…
I had a fairly extraordinary month in terms of views entirely due to this post about F:BR which seems to be picking up a good handful of hits each day, largely (I’m guessing) because of the popularity of the title and almost all from search engines. Unfortunately, the views feel pretty hollow without the engagement to go with them and I’m doubtful that many of those wandering readers are sticking around to absorb that darn fine piece of videogame commentary – I mean, graphs are interesting… right? Continue reading “Editorial: April 2018 – Pick ‘n’ Mix”
The UK is experiencing a huge blast of Siberian air at the moment which the media is dubbing “The Beast From the East”, presumably in an effort to panic the masses and encourage sales of “essentials” (seriously, no milk at all in our local shop the other day). The upside is that this gives the perfect excuse to sit around trying to keep the house warm and playing Video Games! Continue reading “Editorial: March 2018 – It’s Coooold Out There!”
Wow, we’re already one month through the year! January seems to have flown by, but likely because of some work busy-ness and home improvements which have caused an excessively large upheaval; thankfully that’s all behind me now (or at least it will be by the time you read this).
As the title may have spoilt, I’ve been honoured recently with nominations for two different community awards. It really is a pleasure to have been nominated for these by two excellent bloggers and as this editorial is all about giving me a chance to be a little more conversational in my blogging I’ll take this opportunity to respond to both of them here. Continue reading “Editorial: February 2018 – “Mystery Blogger” & “Unique blogger” Awards”
Happy new year all! I hope you all had an excellent festive holiday and enjoyed welcoming in 2018 however you celebrated. I’m lucky enough this year to have been able to extend my break so I’m still in vacation mode and very very behind on blog reading (to which I apologise to my fellow bloggers), particularly those who participated in the excellent ‘Creative Christmas’ event orchestrated by Later Levels; I’m looking forward to catching up over the next few weeks.
The new year is always a fun gaming time; the evenings are still dark here in the UK and there’s usually (as there is this year) a backlog of games from the festive Steam sale(s) and Christmas gifts eagerly waiting to be played. I’m still splitting my gaming time between the PC and the Nintendo Switch with the latter carrying with it rumours of some exciting developments in the next month, or so Adventure Rules would have us believe. Continue reading “Editorial: January 2018 – Happy New Year”
It’s been quite the twelve months for my humble little blog; although I’ve been in existence for a little over two years, 2017 has shown a new level of consistency hitting my goal of at least one post a week (usually Wednesday or Thursday… mark it in your diary everyone) pretty much without fail. I’ve even managed to top that up with the odd “Bonus” article and all important community event, and whilst on the subject, “Community” has been the word of the year. Hundstrasse has proudly, if not very successfully, been a regular fixture in the excellent “Question of the Month” event which is enthusiastically organised by Later Levels and has grown to be a platform for a varied spectrum of gaming bloggers to come together in order to tackle some of our past-time’s most hotly debated conundrums. Continue reading “Editorial: December 2017 – A New Regular Thing”