Having covered the best revisits of the year in my last post, it's time for the main event... As each year draws to a close myself and every other gaming blogger (I assume) fall under some strange late-December trance and are compelled to make a list detailing their top games of the year. In an... Continue Reading →
Revisiting Listmas: Part 1 of 2
It's been a strange year... arguably the only constant has been the consistency with which myself and other bloggers seem to begin articles with the phrase "It's been a strange year"... but you know, it has... I've mentioned it before, but part of that strangeness has manifested with me turning to Nintendo's little-console-that-could, the Switch,... Continue Reading →
Overwatch: POTG Luck
I'd be lying if I said that my recent interest in Overwatch wasn't a hankering for some of the 'Good ol' Days' I spent hanging around TF2 servers. In recent years, my online FPS playing has been a gentle mix of squad based co-op and the unavoidable Battle Royale invasion, but those days of chipping... Continue Reading →
Sniper Elite III: Chewing Gum for the Thumbs
Step in to the shoes of Buck 'Elite Sniper' McSniper-Elite the most elite sniper in all of the sniping elite sniper division. Armed only with his elite sniping gun he must snipe more elite-ly then the other elite snipers to become the most elite sniper in all the sniping world of elites to prove once... Continue Reading →
Night Trap: Awww Grrrrrrr…
Spoiler Warning: This article contains plot spoilers for the game 'Night Trap' Call me childish, but there's a small part of me still smirking at playing 'Night Trap' on Switch; a game that Nintendo's North American President once said would "never appear on a Nintendo System". Even stepping away from that, it's clear that the... Continue Reading →
Trüberbrook: Pointing, but not Clicking
Spoiler Warning: This article contains major plot spoilers for Trüberbrook Point-n-clicks are one of those genres that has found a home in the arms of small and indie developers. Whilst mainstream triple-A releases focus on increasing levels of action and frame-rate, the humble PnC offers gamers something at a more sedate pace which I almost... Continue Reading →
Ringfit Adventure: Gamification Done Right
... or WiiFit RingVenture as I like to call it... TLDR: It's pretty good at doing what it does Longer Version: I'm a long time dabbler in the gamification of exercise so I really know what I'm talking about. My relationship with the world of physical exertion is a complex and haphazard affair, especially compared... Continue Reading →
Sunset Riders: Deserves More than Arcade Archives
I get it, I really do. Hamster Corporation's 'Arcade Archives' series is all about emulating some beloved and well known... along with some much less well known... arcade classics. Bringing the coin-op pleasures of yesteryear up to date with faithful console ports is indeed a laudable goal, it's just that Konami's early 90's western run-n-gun, Sunset... Continue Reading →
Learning to T-Spin: ’89 to Tetris 99
A few weeks ago I caved and signed up for the 'Switch Online' service. Sitting in a PC gaming chair for the past few years has meant that I've never paid for an online console subscription so the concept was pretty foreign to me. What finally won me over was access to the virtual console... Continue Reading →
The REMake is the Pinnacle of Remakes, So Should Capcom Just Stop Doing Them?
I haven't played the recent reamake of Resident Evil 3... I probably will, but for now it's not too high on my 'to-play' list. What I do know about it is that it looks visually stunning and gameplay reports have generally been good, but it is nonetheless still receiving a mixed response from the community.... Continue Reading →