Revisiting Listmas: Part 1 of 2

It's been a strange year... arguably the only constant has been the consistency with which myself and other bloggers seem to begin articles with the phrase "It's been a strange year"... but you know, it has... I've mentioned it before, but part of that strangeness has manifested with me turning to Nintendo's little-console-that-could, the Switch,... Continue Reading →

Overwatch: POTG Luck

I'd be lying if I said that my recent interest in Overwatch wasn't a hankering for some of the 'Good ol' Days' I spent hanging around TF2 servers. In recent years, my online FPS playing has been a gentle mix of squad based co-op and the unavoidable Battle Royale invasion, but those days of chipping... Continue Reading →

Night Trap: Awww Grrrrrrr…

Spoiler Warning: This article contains plot spoilers for the game 'Night Trap' Call me childish, but there's a small part of me still smirking at playing 'Night Trap' on Switch; a game that Nintendo's North American President once said would "never appear on a Nintendo System". Even stepping away from that, it's clear that the... Continue Reading →

Trüberbrook: Pointing, but not Clicking

Spoiler Warning: This article contains major plot spoilers for Trüberbrook Point-n-clicks are one of those genres that has found a home in the arms of small and indie developers. Whilst mainstream triple-A releases focus on increasing levels of action and frame-rate, the humble PnC offers gamers something at a more sedate pace which I almost... Continue Reading →

Ringfit Adventure: Gamification Done Right

... or WiiFit RingVenture as I like to call it...  TLDR: It's pretty good at doing what it does Longer Version: I'm a long time dabbler in the gamification of exercise so I really know what I'm talking about. My relationship with the world of physical exertion is a complex and haphazard affair, especially compared... Continue Reading →

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