Golf Story: Frosty Log

If you’ve been paying attention then you’ll know that I’ve been looking for games where it doesn’t necessarily matter if you suddenly have to putt the controller down and you can absorb just as easily in tiny slices as well as a great big drive for completion. A little birdie told me that, being essentially turn-based affairs, golf games are a pretty on-par choice that ticks these boxes. Having said that, I’m a fair-way off being considered a golf fan, to the point that I would be considered pretty green when it comes to the rules and nuance of the game. It just so happens that Golf Story had been on my radar for a while; the hook (or draw) here being that it’s all framed in the context of a 16-bit RPG – stroke of genius if you ask me – with the protagonist being introduced as a child cultivating dreams of reaching the top.-Spin on a few years and he’s a young man returning to the game, so determined to chip away at his once boyhood goal that he’s moved house and has been forced to bunk -er… ‘sleep’ close to the golf course whilst those ideas of fame he has to Mull… I … Gan…

…no… no, it’s no use, I can’t do it anymore! Your entire helping of golf puns is in that first paragraph… enjoy…  Continue reading “Golf Story: Frosty Log”

Editorial: September – An Announcement

No Blog Posts, No Tweets, No Random Sonic the Hedgehog Doodles… I bet you’re all wondering what’s going on over here at Hundstrasse.com??  Well, the good news is that I’m writing this now so there’s no need to keep fiddling with the rabbit ears on top of your set; not that analogue TV has been a ‘thing’ for years now, nor do I have a … Continue reading Editorial: September – An Announcement

Bendy and the Ink Machine: Creepy Controls

Spoiler Warning: Oh yes, there are spoilers for ‘Bendy and the Ink Machine’ here!… erm… be warned? 

‘Bendy and the Ink Machine’ (BatIM?… does that work?) isn’t a game that was really on my radar. I guess I recognised the box art, but really couldn’t have told you anything about it, so it was an unexpected surprise when I was given it as a birthday present last week for Switch. Turning the box over in my hands a quick glance at the back suggested that it was totally my thing; 1930’s cartoon inspired, distinctive art style, slightly steampunk horror… sign me up! At that point I was also unaware that BatIM is actually the fever-dream product of TheMeatly, not that I’m a regular follower, but I’m certainly aware of their existence. After a few evenings of play I’ve now completed it and I’m left with mixed feelings about the experience. Continue reading “Bendy and the Ink Machine: Creepy Controls”

Nidhogg II: Get Eaten, Win Game

…with a deft flick of your wrist the tip of your rapier neatly disarms your opponent. They stand. Stunned for a second before you run then through, their body hanging momentarily from your sword, dripping purple. Then they crumple to the ground and you run. That was the last hurdle. All glory is yours… you are consumed by the Nidhogg in triumph… 

In a moment of impulsiveness over the festive break, I picked up Nidhogg II for the Switch. I own the original for PC and it is the sort of game that can be quickly wheeled out at a gathering for some fast multiplayer action if called upon. Given that the Switch is now our portable gaming unit of choice, picking up the sequel on that platform (with it’s handily built-in multiple controllers) seemed like a great way to both try it out and convince my friends to drop in for a round or two at some opportune moment. The concept and gameplay of the two titles are very similar, so for the uninitiated it works like this: Continue reading “Nidhogg II: Get Eaten, Win Game”

Mario & Bowser: Maybe We’ve Been Lied To

Spoiler Warning: This post does contain some plot spoilers of Super Mario Odyssey… you have been warned! … it’s also pretty silly…

My brain began turning last week after I posted a pretty off-hand Tweet about Mario’s behaviour in ‘Super Mario Odyssey’. It was only after that I started to question what I’d been shown in game and how a few choice camera cuts could have been used to paint a very different picture of the whole series of events. The conundrum raised is, “Is he really the good-guy?… and by extension, is Bowser really so bad?Continue reading “Mario & Bowser: Maybe We’ve Been Lied To”

Editorial: January 2018 – Happy New Year

Happy new year all! I hope you all had an excellent festive holiday and enjoyed welcoming in 2018 however you celebrated. I’m lucky enough this year to have been able to extend my break so I’m still in vacation mode and very very behind on blog reading (to which I apologise to my fellow bloggers), particularly those who participated in the excellent ‘Creative Christmas’ event orchestrated by Later Levels; I’m looking forward to catching up over the next few weeks.

The new year is always a fun gaming time; the evenings are still dark here in the UK and there’s usually (as there is this year) a backlog of games from the festive Steam sale(s) and Christmas gifts eagerly waiting to be played. I’m still splitting my gaming time between the PC and the Nintendo Switch with the latter carrying with it rumours of some exciting developments in the next month, or so Adventure Rules would have us believe. Continue reading “Editorial: January 2018 – Happy New Year”

Hundstrasse’s Top 5 Games of 2017: Looking Back at the Year

It’s about this time every year that I take a look back at the games I’ve played over the past twelve months and, in a move lacking any originality, compose my own ‘Top 5’ from 2017’s batch. Everyone likes to undertake this in their own way, but as in previous years, my list is selected from the games that I first played this year, rather than necessarily being released this year. As always I’ve provided the full list of games I have played at the end of the post for those enthusiastic readers who want to scrutinise my decision. Continue reading “Hundstrasse’s Top 5 Games of 2017: Looking Back at the Year”