Quake VR: Queasy…

Valve’s: The Lab is still my go to VR demo for anyone wanting to give that ol’ headset their first go. Taking a playful sandbox approach to VR-ing it introduces new users to the concepts of VR in a polished and intuitive way; warp movement, picking things up, firing a bow and arrow – yes, all the core part of VR are there!

My favourite part of ‘The Lab’ however is still the Portal themed robot maintenance bay; a short linear demo with very few interactive elements that astounds me every time I give it a shot. It’s the virtual transportation in to the world of Portal that blows me away. Coming face to face with the beautifully intricate Atlas or that moment when GlaDOS drops in to view – the immersion and the sense of scale are awesome, and for a fan of the source material it gives me chills every time. It’s the same reason that for a long time my Steam VR home was the Team Fortress 2 theme, the chance to be beamed directly in to your favourite game universe is too much to pass up. Continue reading “Quake VR: Queasy…”

Editorial: August – Brief Update Despite the Humidity…

…AAAAAAAAAAND AUGUST!  So here it is, the month that I turn a year older and as such get incrementally worse at online FPS games. No that I’ve played much Apex Legends recently, but age certainly is a factor… that and never being quite sure if I want to tweak my mouse accuracy up or down. Our vague midweek conglomeration has actually returned to World War … Continue reading Editorial: August – Brief Update Despite the Humidity…

Remembering the Sega Game Gear: … because I have no idea where I put the thing…

*… because I can’t find my Game Gear Featured Image is provided by Nostalgia Nerd (Original) under CC-BY-2.0… oh you sweet Flickr valet of moody-lit consoles and stuff…  

… I mean, seriously… where have I put it? I know it’s here somewhere! 

Attic hunting aside, the Sega Game Gear was my first console and the company’s 1990 answer to Nintendo’s GameBoy. It’s a contest which my beloved bulky hunk of plastic never really stood a chance of winning; Nintendo’s fighter had a year head start and Tetris which catapulted it in to the stratosphere amassing over 100 million lifetime sales compared to a meagre 10 million accrued by the Game Gear. All that being said I loved that little system. Loved it in-spite of the monstrous appetite it had for AA batteries (that I rarely fed it, choosing to play mostly using a power adaptor) and that sometimes hard to see screen… and the way that if you knocked the power cable it would often reset the game. Continue reading “Remembering the Sega Game Gear: … because I have no idea where I put the thing…”

Smashing CRTs: Unpicking Sonic’s Boxes

Anyone who dares follow me on Twitter may have picked up on my recent obsession with the CRT monitors (AKA Boxes!) that litter the various zones of the early Sonic the Hedgehog Games. I don’t exactly know why my brain has been idling on these iconic ingame items, but the more I turn it over in my mind the more bizarre it seems: Hedgehog smashes CRT monitor… gets stuff!

I’ve certainly not been one to shy away from applying ‘science’ to Plant Mobius in the past, but all I have to work with here is that Sonic smashes CRT and one of five different things happen (taking the SMD original as the blueprint): He picks up 10 gold rings; Grabs the Power Boots for Super Speed; Gains a one hit shield; Becomes invulnerable for a short time; or gains an extra life. So the big question is:

Is there a scientifically feasible explanation for the CRT item boxes in Sonic the Hedgehog?  Continue reading “Smashing CRTs: Unpicking Sonic’s Boxes”

Editorial: July – Wait?! What Happened to June?

Hey! How’s it going you July people? All good out there in Someplaceville? If you’re a sunshine-type person then I hope you’re out there enjoying the good weather, or if you’re like me then I hope you’re safely locked indoors away from all that pollen and we can collectively hope to get a few good storms out of the humidity. Either way it’s July already, … Continue reading Editorial: July – Wait?! What Happened to June?

Resident Evil: Director’s Cut; What’s the Deal With That?

… oh yes, it’s another Resident Evil related post!… 

A few blog posts ago, I vaguely said that my next streaming outing was going to be ‘Resident Evil: Director’s Cut’ (RE:DC) for PS1. Unfortunately life got in the way of me actually streaming, and whilst I might cover this in more detail in an editorial, the cinematic release version of events is that I got crazy busy (both home and at work) and went on an impromptu blogging hiatus because I just couldn’t find my blogging motivation with other things happening. Part of the upshot of the hiatus was that I really wanted to play RE:DC but didn’t have the time to set up a whole streaming evening and finally gave in to playing it as-and-when I could grab a gaming session, sadly without having all you good people over to watch…

… this doesn’t mean that streaming is off the table, I still have to come up with a time and theme for my next evening on Twitch…

Part of the reason I wanted to go back to RE:DC is that it is the version of the original Resident Evil that I own, but I’ve never played it half as much as the sequels. Resident Evil 2 was my initial ticket to Raccoon City and the original game was something I discovered afterwards. The other thing that I’d never really considered was what exactly that ‘Director’s Cut’ subtitle meant or why it existed in the first place. Continue reading “Resident Evil: Director’s Cut; What’s the Deal With That?”

Virtual Collector: Top 5 Resident Evil 2 Versions I’d Like to Own

It has been literally… some weeks… since I last wrote about Resident Evil 2, but I assure you that there is some method to this madness.

Ok, so “method” is going a bit far. I know that I outwardly present the world with the glossy image that I’m a careful planner and that all my blog posts are poignant and meaningful, but the truth is that mostly I just blurt out whatever is rattling around in my head when I finally sit down to write. This week much of my brain has been thinking about Resident Evil related ‘stuff’. Continue reading “Virtual Collector: Top 5 Resident Evil 2 Versions I’d Like to Own”