I know I’ve been hitting the Resident Evil themed pieces hard recently. I’ll try and resume my usual diverse range of topics after this one!
One of the many things I found myself jabbering about during my Resident Evil 2 Revisit stream event … alpha dash plus special champion edition X… last week was the mythical original version of Resident Evil 2; known in the Resi-community (Resiumity?) as “Resident Evil 1.5”.
I also rambled about many other things and I’m likely to further unpack the four hour streaming experience in my February editorial – but overall it was super positive!
Having reflected on the whole experience I keep coming back to my thoughts about RE1.5 and more generally how the ‘Resident Evil’ universe (Resiverse?) seems to be littered with unfinished games. It’s not unusual for a game to be quite different upon release to versions shown in expos or early trailers; there’s often content cut or concepts significantly revised, but Resident Evil has a history of entirely scrapping versions of games to either be abandoned forever or for designers to pick over as they scavenge for usable morsels of content. I guess, given the sheer volume of work under the Resident Evil banner, it’s not too surprising and I think many fans of the series would argue that some of the titles that were released should have by rights also ended up on the cutting room floor (I’m looking at you Umbrella Corps). Continue reading “Top 5 Lost Resident Evil Games”
I apologise for the variable screenshot quality in this post….
AAARRGGGHHHHH!!!!!! … I just want to scream because I’m no closer to clearing this up… Continue reading “Resident Evil 2: Rabbit Hole Involving Windows”
Few people know this, but way back in my mid-teens, I used to be a moderator on a Resident Evil forum (Wow, you’re learning so much about my gaming related past this month!). Looking back I guess it wasn’t for very long; after all there’s only so often that you can speculate on the seedy private life of Brian Irons or endlessly moderate a fanfic thread with the impossible task of keeping it from swerving dramatically out of the community content guidelines…
… never venture on to a Resident Evil fanfic forum….
… only get your Resi-fic from legitimate sources… like me..
Alongside these forums, the site offered a number of fan made guides and walkthroughs to the handful of Resident Evil titles that existed at the time. At some point the ‘top-website-person’ messaged me and asked if I would write a walkthrough for the newly released “Resident Evil Survivor”; a game that I’d picked up close to launch….
… I declined…
He persisted in his request so I finally jotted down a few notes on the various weapons and enemies within the game, but no way was I doing a walkthrough because that would mean I’d have to play the game through again at least once, but more likely several times to hit all the path branches. This wasn’t something I was prepared to embark upon; Survivor is not a good game, but it does fall in to that category of “Games that I really wanted to be good”. Continue reading “Weird Retro Mumblings: Resident Evil Survivor – A Missed Opportunity”
Merry Happy Winter to you all! … except anyone reading in the southern hemisphere… in which case… Merry Happy Summer to you all!
How’s everyone’s gaming going out there? Are any of you embroiled in the Fallout 76 fiasco? I was pretty curious about the game; sure, Fallout 4 was nowhere near my favourite entry in to the series, but I did at least play it to “completion” … well, the end of the main story. 76 seems to be ricocheting from problem to problem from severe technical issues at every turn, the canvas bag caper, leaked player account details, and roaming homophobic gangs… overall it would be an understatement to describe its first few weeks as shaky. The problem is that so many games are now “released” in a state less than finished that it’s tricky to know if the concept is flawed or these are just release jitters.
Whatever the explanation I don’t think I’ll be exiting vault 76 anytime soon… Continue reading “Editorial: December 2018 – Urgh, I Have to Remember to Write ‘9’ After This…”
Two weeks ago I rambled on about that slightly bizarre outing in Raccoon City “Resident Evil Outbreak“. Aside from the obvious disappointment that ‘Raccoon Hospital’ and ‘Raccoon University’ didn’t feature little fuzzy tailed surgeons and professors respectively, there was also the slight disappointment that I’d ever parted ways with this game and its sibling (File #2) in the first place. Adding to that seller’s remorse were some comments I made the following week as I talked about my rediscovered PS2 collection, and the games that were absent from it that had slipped through my fingers some years before. Continue reading “Butterfingers: Seller’s Remorse”
Remember way back at the beginning of October when I wrote about wanting to revisit Silent Hill 2 in that month’s editorial? No? …hmmmm… anyway, the whole thing got me hankering for some PlayStation 2 action, after all the PS2 was the last console that I was heavily invested in. Sure, I have a Switch now, and it’s great, but most of my gaming is firmly in PC territory. The problem is that I couldn’t track down my PS2 games; for younger readers you may have yet to experience your belongings being scattered between various places due to moving from ‘home’, maybe away to study, some tiny flat somewhere, or a house that you’re trying to decorate and fit a loft hatch in. The crouton-on-the-soup was that I was pretty sure that I had packed up my favourite PS2 games and brought them with me to our new home (well, almost four years ‘new’ now) and stashed the remainder safely with my Brother. Sure enough my Brother did (and still does) have some of that collection, but many of my favourites were missing and no amount of searching repeatedly in the place that I knew they were could change that.
Finally, last week, my Mother and I (quick shout out here because I know that she reads this; “Hi Mom!”) delved into the depths of the attic cupboard at my old family home and revealed yet more of my belongings that I neither remembered putting there or have space for in my house, but we did find that elusive box of PS2 games, my original PS1 and 2 consoles, the guitar hero controller … and an EyeToy… Continue reading “PlayStation 2 Games Snarfle; P.S. To The Attic!”
… as the intro kicks in we see the events of William Birkin’s confrontation with the Umbrella agents play out amid the unfolding imagery of the spreading infection. Outbreak is a game firmly seated in the lore and style of the original trilogy.
It’s no secret that I love the first trilogy of Resident Evil games; they were the reason I owned a PlayStation and consequently a big part in why I graduated on to a PS2 as soon as it was released. Unfortunately there weren’t any Resident Evil titles confirmed for PS2 at the point of release and through its life it would play a surprising second fiddle to its contemporary consoles in those tales of S.T.A.R.S. & Co. especially considering how the first games had been such prominent titles in its predecessor’s roster. The two big RE titles that would find their way there were both ‘exclusive’ to other consoles at launch: RE: Code Veronica being originally made for the Dreamcast and RE4 setting sail with the GameCube. PS2 didn’t even receive the fantastic REMake of the original or similarly styled RE: Zero. I did play and enjoy RE:CV at launch on the PS2 but had drifted further away from the series by the time I would have been able to play RE4 and when I finally did get around to sampling it in recent years I wasn’t a fan of the new, action-heavy, style of gameplay.
Between these two titles was dropped the PS2 exclusive RE:Outbreak subseries (Outbreak & Outbreak File #2) which could be considered some of the last Resident Evil games to feature the classic style of gameplay and shambling zombies. They shared the fully 3D backgrounds of RE:CV, but maintained the fixed camera angles (albeit with panning and tracking) that defined the feel and pacing of the early games. Given my own background I find it hard to believe that I owned both of these games and barely explored them at all before trading them in – I think I may even have sold ‘Outbreak: File #2’ with the cellophane still intact given that I didn’t finish Outbreak itself. A couple of weeks ago however I spotted Outbreak for £5 in a branch of popular-chain-of-used-games-stores-here-in-the-uk and decided that it was worth a revisiting. Continue reading “Resident Evil Outbreak: Here Comes the B-Team”