Two things might strike you as strange about the title. The first is that I’ve gone with ‘Gaming Experiences‘. Not ‘Top 5 of the Year‘, not ‘Best Releases of the Year’, but my own personal best experiences. In recent years I’ve really leant in to my pre-existing predilection to retro gaming and with that comes both old games and crucially revisits of old games. The list I keep of all the games that I’ve played during the year (for this exact blog post) contains more and more asterix’ed entries indicating that I’ve technically played the game before. So this year I decided to say that anything from the list of games I’ve played during the year can make the cut: new title, old title, first playthrough, revisit, or just a comfy run through of a much loved classic.
The second curiosity probably had you rolling your eyes at another classic patented Hundstrasse typo, but no, that’s correct, this is my 2021 list because I never actually got around to posting my top 5 last year and posting the top 5 from this year felt somehow dishonest before I’d even had the decency to wash my hands of my 2021 blogging obligations. So I dug out last years list and decided to finally compile the top 5 gaming experiences I had back when … heck, I can’t think of anything particularly memorable about 2021. Let’s face it, it just felt like the director’s cut version of 2020. Whatever, here is the official ‘Top 5 Hundstrasse Gaming Experiences of 2021’:
Continue reading “Hundstrasse Top 5 Gaming Experiences… 2021?”
Spoiler Warning: This article contains plot spoilers for Silent Hill 3 and the original Silent Hill
Some weeks ago I made the long train journey to London to check out the London Gaming Market. It’s something that I originally wanted to do waaay back in 2020, but we all know what scuppered those particular plans, so I finally decided to face my crowd-apprehension and check it out.
… luckily for me I didn’t have to face the crowds alone as I’d arranged to meet up with Kim, Pete, and Co. from LaterLevels at the gaming market. I had a fantastic day picking through the stalls and boxes at all the different sellers and enjoying some great catching up and long overdue gamerery chat. Really hoping that we’ll be able to do it again soon.
Despite pawing over many many titles, I finally decided to splash out and pick up a copy of Silent Hill 3 (PS2). The second in the series is one of my favourite games on the system, but I haven’t really explored the other outings to that small town too much. Weirdly enough I recently replayed the PS1 original (Heck, maybe that’s what finally convinced me to pick up no. 3), but despite owning it for many years, I think I may have only played that game fully twice. I also used to own Silent Hill 4 back when it was a ‘current’ game, but sadly I traded it in due to gameplay frustrations before ever making it to the finish line. My investment in 3 goes way above the normal amount that I’d outlay for a retrogame, but it’s also one that I’ve lost many eBay auctions for, so seeing a good looking copy right there was too much of a temptation.
Continue reading “Silent Hill 3: Shopping Maul”
“Excuse me…. how much is this?” Previous: Gaming Donks: Indirect Next: Gaming Donks: It’s ok, it wasn’t saving.. Continue reading Gaming Donks: Last Resort
“This is why there are never any good games for us… “ Previous: Gaming Donks: Playing Field Next: Gaming Donks: Last Resort Continue reading Gaming Donks: Indirect
“When was the last time anyone used a turbo button? Why does this have 15 of them?” Previous: Gaming Donks: Dimensional Dismay Next: Gaming Donks: Indirect Continue reading Gaming Donks: Playing Field
“The good news is that I haven’t heard it hit the bottom yet, so at the moment it’s fine” Previous: Gaming Donks: LifeHack Next: Gaming Donks: Playing Field Continue reading Gaming Donks: Dimensional Dismay
“Wait… did you extend this controller cable?” Previous: Gaming Donks: Data Protection Next: Gaming Donks: Dimensional Dismay Continue reading Gaming Donks: LifeHack
I remember going to a friend’s house and playing on their brother’s PS2 and we had to clear space from their memory card because of the number of pictures of open lockers he had on there… Previous: Gaming Donks: Hype Next: Gaming Donks: LifeHack Continue reading Gaming Donks: Data Protection
It’s like I’m playing Street Fighter with tiny tiny people!! Previous: Gaming Donks: Public Health PSA Next: Gaming Donks: Data Protection Continue reading Gaming Donks: Hype
Spoiler Warning for Jurassic Park Rampage Edition… I guess… This post is part of my ongoing quest to explore Jurassic Park games.
A few weeks ago I embarked on the 16-bit Sega take of ‘Jurassic Park’ for Sega Mega Drive… and if you didn’t read that one then at least give it a quick Bristol flyover as I’m going to be referencing it quite a bit... My overwhelming opinion was that it is ‘ok’. It does the job. It is technically a 16-bit Jurassic Park videogame that does the minimum to meet that standard and stave off being referred to as a ‘bad game’. But nothing about it really stood out, either as a game, or as an homage to the most Jurassic of Parks.
Jurassic Park: Rampage Edition is a direct sequel to that game, and one that I have technically played in the past thanks to a Blockbuster rental on some otherwise uneventful weekend in the 90’s. I was always a little confused as a kid by the ‘Rampage Edition’ subtitle. It didn’t seem to be clear if it was a new game, or just an amped up version of the original. Having picked up it up on eBay I was kind of amazed how much of it came flooding back to me once I put the cartridge in. Yes, this is a new game which, despite superficial graphical and genre similarities, one that is quite different from the original Mega Drive outing. I’m not saying that the developers, BlueSky, have time travel technology, but it seems a little too convenient that I write a piece about the JP game and there just happens to exist a sequel that addresses all the negatives.
Continue reading “Jurassic Park Rampage Edition (SMD):”